cs sdk v 1.14 released

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Tutorials

 
 

 

Application tutorials.

This is a list of all tutorials available for the CROSS SUIT engine. The complete source of the examples programmed in the tutorials is included in the SDK.

Currently 3D the condition which does not have the request which is necessary is 2D it constructed in the program.

But the tutorials 12, 13 example made with 3D mesh(cylinder).

The tutorial examples continuously will be added - filesystem, render, game class, 3d sample(mesh,camera,light,material,scene node, etc)

if also there is request and to be added first.

 

 
     
 

Name

Summary

Shot

 

1. Texture Object moving

 

Texture Object Move.

- how to load texture and after moving

 

2. ATX(animation)

 

Texture ATX(animation).

 

3. ATX(frame)

 

Number of the frames regulation is possible.

 

4. ATX(I/O)

 

ATX input and output it.

 

5. Texture UV

 

Texture UV change is possible.

 

6. Texture move +Texture UV

 

Texture Move and UV change is possible.

 

7. Texture(alpha blend)

 

Texture alpha blend a function.

 

8. ATX(alpha blend)

 

ATX alpha blend a function.

 

9. Texture(Delay)

 

Delay is possible.

 

10. Sound Play

 

Sound Play.

 

11. ATX + Sound play

 

Sound play and ATX move.

 

12. Reel Play1 (3D)

 

3D cylinder.

A texture picture not changes after a reel turned around.

 

13. Reel Play2 (3D)

 

3D cylinder.

A texture picture changes after a reel turned around.

 

14. Reel Play2 (2D)

 

2D Rectangle.

A texture picture changes after a reel turned around.

 

 

 

 

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