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00001 #pragma once 00002 00003 #include "lua_sgLUA.h" 00004 //#include "dx_num.h" 00005 00006 // 00007 // 00008 class gv_NUM; 00013 class gv_NUM_Entity 00014 { 00015 DECLARE_SCRIPT_LUA_CLASS(gv_NUM_Entity) 00016 // 00017 00018 public: 00019 gv_NUM_Entity(void); 00020 virtual ~gv_NUM_Entity(void); 00021 // 00022 gv_NUM_Entity(lua_State* L); 00023 00024 private: 00025 gv_NUM* m_dx_num; 00026 // 00027 // 00028 public: 00029 00030 SCRIPT_FUNCTION(Initialize) 00031 SCRIPT_FUNCTION(Render) 00032 SCRIPT_FUNCTION(SetNum) 00033 SCRIPT_FUNCTION(SetNumNow) 00034 SCRIPT_FUNCTION(Update) 00035 SCRIPT_FUNCTION(SetSize) 00036 SCRIPT_FUNCTION(SetPos) 00037 SCRIPT_FUNCTION(SetToNum) 00038 SCRIPT_FUNCTION(SetPerValue) 00039 SCRIPT_FUNCTION(Clear) 00040 SCRIPT_FUNCTION(SetDelaySpeed) 00041 SCRIPT_FUNCTION(SHOW) 00042 SCRIPT_FUNCTION(GetAction) 00043 SCRIPT_FUNCTION(GetDisplayNum) 00044 SCRIPT_FUNCTION(SetAlign) 00045 SCRIPT_FUNCTION(ShowLock) 00046 SCRIPT_FUNCTION(SetDelayAct) 00047 }; 00048 00049
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