00001 #pragma once00002
00003 #include "lua_sgLUA.h"00004
00005 // This is the LUA system lib00006 // this is the array where the functions are mapped to LUA00007 //extern const luaL_reg systemLib[];00008
00009 // this is used to initialize the lib00010 intLUAOpenSystemLib(lua_State* L);
00011
00012 // These are the actual functions that will be bound00013 /*00014 static int LUAWaitframe(lua_State* l);00015 static int LUAWaittime (lua_State* l);00016 static int LUAWait (lua_State* l);00017 static int LUAGetTime (lua_State* L);00018 */00019
00020
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