cs sdk v 1.14 released

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lua_LUASystem.h

Go to the documentation of this file.
00001 #pragma once
00002 
00003 #include "lua_sgLUA.h"
00004 
00005 // This is the LUA system lib
00006 // this is the array where the functions are mapped to LUA
00007 //extern const luaL_reg systemLib[];
00008 
00009 // this is used to initialize the lib
00010 int LUAOpenSystemLib(lua_State* L);
00011 
00012 // These are the actual functions that will be bound
00013 /*
00014 static int      LUAWaitframe(lua_State* l);
00015 static int      LUAWaittime     (lua_State* l);
00016 static int      LUAWait         (lua_State* l);
00017 static int      LUAGetTime      (lua_State* L);
00018 */
00019 
00020 

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