00001 #pragma once
00002 #include "gv_ball.h"
00003
00004 class gv_PINBALL :
00005 public gv_ball
00006 {
00007 public:
00008 gv_PINBALL(void);
00009 virtual ~gv_PINBALL(void);
00010 bool m_bIsSpinGatePassed;
00011 int m_iAction;
00012 bool m_bPixelWall;
00013 bool m_bPixelSpinGate;
00014 int m_bSucc;
00015 bool m_bAddSpin;
00016 };