cs sdk v 1.14 released

Home  |  Product  |  Documents  |  Tutorials  |  FAQ |   Download  |   Forum |   Contacts  |   Link  


  Cross Suit

 Cross Suit SDK

 Documents
      classes
 Starting...
           Tutorials

 LUA tutorials

   Support

  Forum
  q&a

 Product parts

 Virtual File system

 Virtual Render
 Virtual Machine
   

  Demo Games

   

 3D Engine

  gvSystem(dx9)

 Link

 

 

gm_render.h

Go to the documentation of this file.
00001 #pragma once
00002 #ifndef __GM_RENDER__H__
00003 #define __GM_RENDER_H__
00004 
00008 class _gm_zbuffer
00009 {
00010 public:
00011         ~_gm_zbuffer(void){};
00012 };
00017 class _gm_render
00018 {
00019 public:
00020                 virtual ~_gm_render(void){};
00021                 virtual void prerender(void){};
00022                 virtual void render(void){};
00023                 virtual void update(void){};
00024 };
00025 
00026 class gm_render : public _gm_render
00027 {
00028         
00029 };
00030 
00031 #endif
00032 
00033 

Copyright(C) gvSystem & GamePlus All Rights Reserved.