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00001 #pragma once 00002 00003 #include "gm_reel_var.h" 00004 #include "gm_reel_mesh.h" 00005 00010 class gm_reel_mgr 00011 { 00012 public: 00013 geArray<gm_reel*> reel; 00017 gv_OBJECT_RECT* reel_item_texture; 00018 gm_reel_mgr(void); 00019 ~gm_reel_mgr(void); 00020 00021 void init(void); 00022 void shut(void); 00023 void update(void); 00024 void render(void); 00025 // 00026 bool isreelstopped(void); 00027 void start(void); 00028 void set_index_stopreel(int* pindex); 00029 void showtime(void); 00030 00031 void charge(void); 00032 void uncharge(void); 00033 }; 00034 00035 00041 class gm_reel_mgr_2d 00042 { 00043 public: 00044 geArray<gm_reel_2d*> reel; 00049 gv_OBJECT_RECT* reel_item_texture; 00050 gm_reel_mgr_2d(void); 00051 ~gm_reel_mgr_2d(void); 00052 00053 void init(void); 00054 void shut(void); 00055 void update(void); 00056 void render(void); 00057 // 00058 bool isreelstopped(void); 00059 void start(void); 00060 void set_index_stopreel(int* pindex); 00061 void showtime(void); 00062 00063 void charge(void); 00064 void uncharge(void); 00065 }; 00066
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