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gv_OBJECT_RECT_Entity Class Reference#include <lua_object_rect.h>
Collaboration diagram for gv_OBJECT_RECT_Entity:
[legend]List of all members.
Detailed Description
Definition at line 9 of file lua_object_rect.h.
Constructor & Destructor Documentation
| gv_OBJECT_RECT_Entity::gv_OBJECT_RECT_Entity |
( |
void |
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) |
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| gv_OBJECT_RECT_Entity::gv_OBJECT_RECT_Entity |
( |
lua_State * |
L |
) |
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| virtual gv_OBJECT_RECT_Entity::~gv_OBJECT_RECT_Entity |
( |
void |
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) |
[virtual] |
Member Function Documentation
| bool gv_OBJECT_RECT_Entity::MustDelete |
( |
void |
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) |
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| bool gv_OBJECT_RECT_Entity::Spawn |
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const char * |
pFilename |
) |
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| void gv_OBJECT_RECT_Entity::SetPosition |
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float * |
pos |
) |
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| void gv_OBJECT_RECT_Entity::SetScale |
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float * |
scale |
) |
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| void gv_OBJECT_RECT_Entity::Update |
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float |
fElapsed = 0.0f |
) |
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| void gv_OBJECT_RECT_Entity::Render |
( |
void |
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) |
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| int gv_OBJECT_RECT_Entity::Spawn |
( |
lua_State * |
L |
) |
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| int gv_OBJECT_RECT_Entity::SetPosition |
( |
lua_State * |
L |
) |
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| int gv_OBJECT_RECT_Entity::SetScale |
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lua_State * |
L |
) |
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| int gv_OBJECT_RECT_Entity::Rotate |
( |
lua_State * |
L |
) |
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| int gv_OBJECT_RECT_Entity::GetAngle |
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lua_State * |
L |
) |
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| bool gv_OBJECT_RECT_Entity::LoadMesh |
( |
char * |
strFileName |
) |
[private] |
| void gv_OBJECT_RECT_Entity::SetObjectRect |
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void * |
ptr |
) |
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| int gv_OBJECT_RECT_Entity::AddRect |
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char * |
szFileName, |
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int |
x, |
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int |
y, |
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int |
w, |
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int |
h, |
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int |
iType, |
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bool |
bcache = false | |
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) |
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| int gv_OBJECT_RECT_Entity::Loop |
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int |
iValue = 1, |
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float |
fDelayTime = 0.0f | |
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) |
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| int gv_OBJECT_RECT_Entity::IsLooping |
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void |
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) |
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Member Data Documentation
The documentation for this class was generated from the following file:
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