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gv_NUM Class Reference

The gv_NUM class 0~9 ±îÁöÀÇ ÅØ½ºÃÄ ³Ñ¹ö ·»´õ Ŭ·¡½º. More...

#include <gv_num.h>

Collaboration diagram for gv_NUM:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 gv_NUM (void)
 ~gv_NUM (void)
int Initialize (void)
 Initialize - texture loading.(0~9).
int Initialize (char *szFontNames)
 The Initialize function.
int Render (void)
int SetNum (int iValue)
int SetNumNow (int iValue)
int Update (void)
int UpdateValue (void)
int SetSize (int iSize)
int SetPos (float x, float y)
int SetToNum (int iValue, float fDelay=0.0f)
int SetPerValue (int iValue)
int Clear (void)
void SetDelaySpeed (float ftime)
void DownAfterSetNum (gv_NUM *pNum)

Public Attributes

gv_OBJECT_RECTm_pN
gv_OBJECT_RECTm_pN2
gv_OBJECT_RECTm_pN3
gv_OBJECT_RECTm_pN4
gm_rect_2dm_pRectZone
int iMode
int m_iDisplayNum
int m_iSize
int m_iCurrentAction
bool m_bShow
int m_xpos
int m_ypos
int m_toNum
float m_fDelay
bool m_bShowLock
int m_iPerValue
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int iAlign
bool m_bFirstFor
bool m_b20000
float m_fDelaySub
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gv_DELAY m_DelayDown
float m_fDefaultDelayDownTime
int m_iSoundUp
int m_iSoundDown
int m_toNumAmount
int m_toNumAmountTemp
gv_NUMmpTargetDownNum
 Ãß°¡. ´Ù¿î¾×¼Ç Á¾·áÈÄ pNum SetNumNow ÇØÁÜ.
int miTargetDownNum

Detailed Description

The gv_NUM class 0~9 ±îÁöÀÇ ÅØ½ºÃÄ ³Ñ¹ö ·»´õ Ŭ·¡½º.

Definition at line 15 of file gv_num.h.


Constructor & Destructor Documentation

gv_NUM::gv_NUM ( void   ) 

gv_NUM::~gv_NUM ( void   ) 


Member Function Documentation

int gv_NUM::Initialize ( void   ) 

Initialize - texture loading.(0~9).

int gv_NUM::Initialize ( char *  szFontNames  ) 

The Initialize function.

Parameters:
szFontNames a parameter of type char* szFontNames "01.bmp;02.bmp;..."
Returns:
int

int gv_NUM::Render ( void   ) 

int gv_NUM::SetNum ( int  iValue  ) 

int gv_NUM::SetNumNow ( int  iValue  ) 

int gv_NUM::Update ( void   ) 

int gv_NUM::UpdateValue ( void   ) 

int gv_NUM::SetSize ( int  iSize  ) 

int gv_NUM::SetPos ( float  x,
float  y 
)

int gv_NUM::SetToNum ( int  iValue,
float  fDelay = 0.0f 
)

int gv_NUM::SetPerValue ( int  iValue  ) 

int gv_NUM::Clear ( void   ) 

void gv_NUM::SetDelaySpeed ( float  ftime  ) 

void gv_NUM::DownAfterSetNum ( gv_NUM pNum  ) 


Member Data Documentation

Definition at line 20 of file gv_num.h.

Definition at line 21 of file gv_num.h.

Definition at line 22 of file gv_num.h.

Definition at line 23 of file gv_num.h.

Definition at line 24 of file gv_num.h.

Definition at line 25 of file gv_num.h.

Definition at line 26 of file gv_num.h.

Definition at line 27 of file gv_num.h.

Definition at line 28 of file gv_num.h.

Definition at line 29 of file gv_num.h.

Definition at line 30 of file gv_num.h.

Definition at line 31 of file gv_num.h.

Definition at line 32 of file gv_num.h.

Definition at line 33 of file gv_num.h.

Definition at line 34 of file gv_num.h.

1ÃÊ´ç ºüÁú ±Ý¾×.

Definition at line 36 of file gv_num.h.

Definition at line 37 of file gv_num.h.

Definition at line 38 of file gv_num.h.

Definition at line 39 of file gv_num.h.

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Definition at line 42 of file gv_num.h.

Definition at line 44 of file gv_num.h.

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Definition at line 47 of file gv_num.h.

Definition at line 48 of file gv_num.h.

Definition at line 49 of file gv_num.h.

Definition at line 50 of file gv_num.h.

Ãß°¡. ´Ù¿î¾×¼Ç Á¾·áÈÄ pNum SetNumNow ÇØÁÜ.

Definition at line 82 of file gv_num.h.

Definition at line 83 of file gv_num.h.


The documentation for this class was generated from the following file:

Copyright(C) gvSystem & GamePlus All Rights Reserved.