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gm_reel Class Reference#include <gm_reel_mesh.h>
Collaboration diagram for gm_reel:
[legend]List of all members.
Detailed Description
Definition at line 7 of file gm_reel_mesh.h.
Constructor & Destructor Documentation
| gm_reel::gm_reel |
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void |
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| gm_reel::~gm_reel |
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void |
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Member Function Documentation
| void gm_reel::initialize |
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void |
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| int gm_reel::update |
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void |
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| void gm_reel::render |
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void |
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| int gm_reel::SetIndex |
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int * |
pIndex |
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| int gm_reel::Start |
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void |
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| void gm_reel::SetReelTotalTime |
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float |
fTimeReel |
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| int gm_reel::IsUpdate |
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void |
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| void gm_reel::GotoP |
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int |
iValue |
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| int gm_reel::FirstReelIndex |
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int * |
pIndex |
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| int gm_reel::ItemLoop |
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int |
iRow, |
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int |
nLoop | |
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| int gm_reel::WinEvent |
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int |
iRow, |
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int |
nLoop = 2 | |
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| float gm_reel::GetCurrentRad |
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void |
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| int gm_reel::ConvertReelIndex |
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int |
iValue |
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| int gm_reel::ChangeEvent |
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int |
iRow, |
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int |
iChangeItem = -1, |
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float |
fDelay = 0.0f | |
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| int gm_reel::ReelInitialize |
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void |
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| int gm_reel::SetBoomPosition |
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int |
iRow |
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| int gm_reel::ChangeAct |
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void |
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| int gm_reel::blendalpha |
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int |
iBlend |
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| int gm_reel::SetUV |
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int |
iSeg |
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| bool gm_reel::IsStop |
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void |
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| int gm_reel::ConvertReelRotateIndex |
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int |
nRot, |
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int |
iValue | |
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Member Data Documentation
The documentation for this class was generated from the following file:
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