cs sdk v 1.14 released

Home  |  Product  |  Documents  |  Tutorials  |  FAQ |   Download  |   Forum |   Contacts  |   Link  


  Cross Suit

 Cross Suit SDK

 Documents
      classes
 Starting...
           Tutorials

 LUA tutorials

   Support

  Forum
  q&a

 Product parts

 Virtual File system

 Virtual Render
 Virtual Machine
   

  Demo Games

   

 3D Engine

  gvSystem(dx9)

 Link

 

 

GV_SYSTEM Class Reference

GVSYSTEM interface. More...

#include <gv.h>

Collaboration diagram for GV_SYSTEM:

Collaboration graph
[legend]
List of all members.

Static Public Member Functions

static void SET_SHA256 (bool bFlag)
 The SET_SHA256 function data file sha256 use flag.
static bool GET_SHA256 (void)
 is sha256 mode
static void TIMERUPDATE ()
static void INPUTUPDATE ()
static void CONSOLEUPDATE ()
static void init_linux (void)
 linux only using. initialize all.
static void SHUT ()
static void ReCalcWindow (int dx, int dy)
static void CONSOLE_HEIGHT_UPDATE ()
static bool ADD_BASE_PATH (const char *szPath)
 The ADD_BASE_PATH function add located base data directory.
static void REGISTERVAR ()
static void UNREGISTERVAR ()

Static Public Attributes

static Error * err
static IOutputDeviceout
static varscvars
static gv_iTimertimer
static bool IsInit
static bool IsConsoleActivate
static bool IsInputActive
static bool IsSha256

Detailed Description

GVSYSTEM interface.

Definition at line 34 of file gv.h.


Member Function Documentation

static void GV_SYSTEM::SET_SHA256 ( bool  bFlag  )  [static]

The SET_SHA256 function data file sha256 use flag.

Parameters:
bFlag a parameter of type bool if true sha256 enable.
Returns:
static void

static bool GV_SYSTEM::GET_SHA256 ( void   )  [static]

is sha256 mode

static void GV_SYSTEM::TIMERUPDATE (  )  [static]

static void GV_SYSTEM::INPUTUPDATE (  )  [static]

static void GV_SYSTEM::CONSOLEUPDATE (  )  [static]

static void GV_SYSTEM::init_linux ( void   )  [static]

linux only using. initialize all.

static void GV_SYSTEM::SHUT (  )  [static]

static void GV_SYSTEM::ReCalcWindow ( int  dx,
int  dy 
) [static]

static void GV_SYSTEM::CONSOLE_HEIGHT_UPDATE (  )  [static]

static bool GV_SYSTEM::ADD_BASE_PATH ( const char *  szPath  )  [static]

The ADD_BASE_PATH function add located base data directory.

Parameters:
szPath a parameter of type const char* add base resource directory.
Returns:
static bool

static void GV_SYSTEM::REGISTERVAR (  )  [static]

static void GV_SYSTEM::UNREGISTERVAR (  )  [static]


Member Data Documentation

Error* GV_SYSTEM::err [static]

Definition at line 65 of file gv.h.

Definition at line 66 of file gv.h.

Definition at line 67 of file gv.h.

Definition at line 68 of file gv.h.

bool GV_SYSTEM::IsInit [static]

Definition at line 70 of file gv.h.

Definition at line 71 of file gv.h.

bool GV_SYSTEM::IsInputActive [static]

Definition at line 72 of file gv.h.

bool GV_SYSTEM::IsSha256 [static]

Definition at line 73 of file gv.h.


The documentation for this class was generated from the following file:

Copyright(C) gvSystem & GamePlus All Rights Reserved.